3/22/2023 0 Comments 5e linguist featSpoken By: Devils and other lawful evil outsiders Spoken By: Halflings Ignan (“Tongue of Fire”)Īlso called the “tongue of fire.” Infernal The official language of hobgoblins, this dialect is similar to the goblin tongue. This brutish tongue and its numerous minor variants are spoken in any region where the wrath of giants is known. Spoken By: Cyclops, ettins, giants, ogres, trolls It is an obscure one known by few outside their race. The insectoid d’ziriak language consists of buzzes and chitters. Druids are forbidden to teach this language to nondruids and has its own alphabet. It is a free language for a druid that is, it doesn’t take up a language slot. Druidicĭruidic is a secret language known only to druids. Like Druidic, drow sign language is a “secret” language. Spoken By: dragons, reptilian humanoids Drow Sign Language Spoken By: Dark creepers, dark slayers, and dark stalkers (creatures of the Dark Folk subtype.) Draconic Once the ancient language of the giants, this tongue was created before the rise of humanity by the cyclopes. Spoken By: humans and the other core races Cyclops Spoken By: Angels and other good outsiders. Spoken By: Flying creatures, air-based creaturesĪ soft-spoken, breathy language, also known as the “tongue of the heavens.” Boggard The so-called “tongue of the sea” is spoken primarily in the sunken nation of the locathahs- those who trade frequently with the ocean empires often speak this tongue as well. Spoken By: Aquatic and water-based creatures This ancient tongue is spoken by strange eldritch entities, and certain ancient beings. Spoken By: Derro, inhuman or otherworldly monsters, evil fey. The language of demons, Abyssal is often spoken by evil spirits. Spoken By: Demons and other chaotic evil outsiders ![]() Spoken By: Aboleth and other deep sea ( aquatic) aberrations. Common languages (and their typical speakers) are listed below. ![]() Whenever you put a rank into this skill, you learn to speak and read a new language. (Success means that you do not draw a false conclusion failure means that you do.)īoth the Linguistics check and (if necessary) the Wisdom check are made secretly by the GM, so that you can’t tell whether the conclusion you draw is true or false. If the check fails, make a DC 5 Wisdom check to see if you avoid drawing a false conclusion about the text. If the check succeeds, you understand the general content of a piece of writing about one page long (or the equivalent). The base DC is 20 for the simplest messages, 25 for standard texts, and 30 or higher for intricate, exotic, or very old writing. You can decipher writing in an unfamiliar language or a message written in an incomplete or archaic form. Your skill in writing allows you to create and detect forgeries as well. You can speak multiple languages, and can decipher nearly any tongue given enough time. You are skilled at working with language, in both its spoken and written forms.
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